Designing a Simulation Game on Fire Evacuation Procedure in Tall Buildings

  • Mohamad Naufal Universitas Multimedia Nusantara

Abstract

Fire emergency cases happening in Indonesia has been increasing annually from 2018 to 2023. In 2023, the amount of cases reported reached a new record high. This shows that in Indonesia, the risk of fire emergency is becoming more apparent. Indonesia also hosts universities with campuses classified as tall buildings, these classification of buildings require a more complex fire evacuation procedure. According to a survey spread to respondents of university students in the Jakarta Metropolitan Area, the existing educational contents on fire emergency procedures are considered to be uninteresting. From the presented problem, a simulation game on tall building fire evacuation procedures will be designed. The game was designed with the human-centered design method which consists of three stages namely inspiration, ideation, and implementation. In the inspiration stage, research on the audience demographic consisting of university students in the Jakarta Metropolitan Area, and research on fire evacuation procedures are done. The data extraction techniques used in this stage are questionnaire survey, focus group discussion, expert interviews, existing studies, and literature studies. In the next stages, the game is then developed. The development process was done using Unity, Blender, Krita, and Visual Studio Code. Beta testing is then done to assess the game’s quality and effectiveness. In conclusion, it is found that a simulation game has the potential to be a more interesting alternative media for fire emergency education to university students, but the difficulty that lies in video games can also potentially hinder the audience from fully learning evacuation procedures.

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Published
2026-06-22